Update Oculus


Re: Only rendering one eye.  f#$@$@# wtf!

It seems there is a bug in the XR plugin for Oculus with multi-pass rendering (Default), I wasn't aware of it until you guys found the issue.  

I have a new build to run on Oculus with the rendering set to single pass.  I can't make edits until after the jam finishes however.

Cheers!

Files

HammerSimVR.zip 57 MB
May 08, 2020

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